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Authors: Metzinger, Thomas
Title: Why is virtual reality interesting for philosophers?
Online publication date: 22-Oct-2018
Language: english
Abstract: This article explores promising points of contact between philosophy and the expanding field of virtual reality research. Aiming at an interdisciplinary audience, it proposes a series of new research targets by presenting a range of concrete examples characterized by high theoretical relevance and heuristic fecundity. Among these examples are conscious experience itself, “Bayesian” and social VR, amnestic re-embodiment, merging human-controlled avatars and virtual agents, virtual ego-dissolution, controlling the reality/virtuality continuum, the confluence of VR and artificial intelligence (AI) as well as of VR and functional magnetic resonance imaging (fMRI), VR-based social hallucinations and the emergence of a virtual Lebenswelt, religious faith and practical phenomenology. Hopefully, these examples can serve as first proposals for intensified future interaction and mark out some potential new directions for research.
DDC: 100 Philosophie
100 Philosophy
Institution: Johannes Gutenberg-Universität Mainz
Department: FB 05 Philosophie und Philologie
Place: Mainz
Version: Published version
Publication type: Zeitschriftenaufsatz
License: CC BY
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Journal: Frontiers in robotics and AI
Pages or article number: Art. 101
Publisher: s.n.
Publisher place: Lausanne
Issue date: 2018
ISSN: 2296-9144
Publisher URL:
Publisher DOI: 10.3389/frobt.2018.00101
Appears in collections:JGU-Publikationen

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