Please use this identifier to cite or link to this item: http://doi.org/10.25358/openscience-4586
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dc.contributor.authorBaranowski, Andreas M.
dc.date.accessioned2016-12-08T14:27:04Z
dc.date.available2016-12-08T15:27:04Z
dc.date.issued2016
dc.identifier.urihttps://openscience.ub.uni-mainz.de/handle/20.500.12030/4588-
dc.description.abstractIn this dissertation thesis, we look into various aspects of cognitive movie psychology. We start with a look into Münsterberg’s The Photoplay. A psychological study, which was published a hundred years ago in 1916. Taking his work as a starting point, we explore how the field of cognitive movie psychology has changed over the last century and relate current work to Münsterberg’s book. We found that a lot of initial questions that Münsterberg had posed 100 years ago are still relevant today. After analyzing how the field grew over the last decade, we present six empirical studies, subdivided into three parts, namely „depth and motion”, „memory and imagination”, and „emotions”. In the chapter „depth and motion”, two studies explore the effect of framing on depth perception. In the first study we were particularly interested in physical frames. We thus built a cinema model and examined its effect on a variety of measures, such as judged screen size. We found that the context, in our case the miniature movie theater, does enhance immersion and more than outweigh the negative effects of the reduced viewing angle. In the second study, we looked at 3D-effects by comparing 2D-, 3D-, and artificial 3D-versions of the same film sequences. In accordance with the literature, we found that 3D-movies produce more immersion and motion sickness than do 2D-versions of the same movie. Remarkably, real 3D and artificial 3D, which was added in post-production, did not differ for most of our perceptual measures. The chapter „memory and imagination” contains a study on the CSI effect and a study on camera angle. The CSI effect describes learning from crime series. Contrary to common belief, we found that watching forensic crime series does not teach the audience to become better criminals. We did find, however, that the elevation and angle of the camera used to film a given scene had an effect on perception of trustworthiness and attractiveness of the protagonist. Camera postions at eye-height produced highest ratings. The last chapter contains two studies on emotions. We conducted a series of experiments to explore the underlying mechanisms of canned laughter and canned screams. We found that canned laughter and real laughter work through two distinct mechanisms. Canned laughter makes a movie appear funnier by activating cognitive mechanisms of facilitated bonding, whereas real laughter adds a layer of social proof, which is absent with fake laughter. Nevertheless, canned and real laughter produced higher amusement ratings for all movies, whereas only real but not canned screams had the effect of increasing fear. In a second study, we examined the possibility to use film and music to introduce the Kuleshov effect. The Kuleshov effect is quite old but has only recently been proven to work. We were interested in the effect of non-diegetic sound to elicit emotions. We found that music was a great tool to set the tone of a scene and by doing so, were able to auditorily induce the Kuleshov effect. The gathered data from the empirical studies allow an analysis of factors that influence movie perception. We found that sound, stereopsis, and viewing context all matter. We concluded the thesis with an outlook on open questions and further research directions.en_GB
dc.language.isoeng
dc.rightsInCopyrightde_DE
dc.rights.urihttps://rightsstatements.org/vocab/InC/1.0/
dc.subject.ddc150 Psychologiede_DE
dc.subject.ddc150 Psychologyen_GB
dc.titleCognitive movie psychology : effects of sound, 3D, and viewing context on movie perceptionen_GB
dc.typeDissertationde_DE
dc.identifier.urnurn:nbn:de:hebis:77-diss-1000008640
dc.identifier.doihttp://doi.org/10.25358/openscience-4586-
jgu.type.dinitypedoctoralThesis
jgu.type.versionOriginal worken_GB
jgu.type.resourceText
jgu.description.extentV, 171 Seiten
jgu.organisation.departmentFB 02 Sozialwiss., Medien u. Sport-
jgu.organisation.year2016
jgu.organisation.number7910-
jgu.organisation.nameJohannes Gutenberg-Universität Mainz-
jgu.rights.accessrightsopenAccess-
jgu.organisation.placeMainz-
jgu.subject.ddccode150
opus.date.accessioned2016-12-08T14:27:04Z
opus.date.modified2016-12-09T14:26:30Z
opus.date.available2016-12-08T15:27:04
opus.subject.dfgcode00-000
opus.organisation.stringFB 02: Sozialwissenschaften, Medien und Sport: Psychologisches Institutde_DE
opus.identifier.opusid100000864
opus.institute.number0204
opus.metadataonlyfalse
opus.type.contenttypeDissertationde_DE
opus.type.contenttypeDissertationen_GB
jgu.organisation.rorhttps://ror.org/023b0x485
Appears in collections:JGU-Publikationen

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