Please use this identifier to cite or link to this item: http://doi.org/10.25358/openscience-9401
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dc.contributor.authorCress, Torsten-
dc.contributor.authorKalthoff, Herbert-
dc.date.accessioned2023-08-22T07:28:43Z-
dc.date.available2023-08-22T07:28:43Z-
dc.date.issued2023-
dc.identifier.urihttps://openscience.ub.uni-mainz.de/handle/20.500.12030/9419-
dc.description.abstractDigitization of schools has increased significantly in recent years and is generating a massive innovation boost in education. This development is accompanied by an increased demand for new digital educational objects for schools. The resources required for creating such objects (expert knowledge from teaching contexts versus technological knowledge and infrastructures) are distributed among different groups of actors from digital economy and educational practice. Therefore, the production of such new objects requires new forms of cooperation in the education sector. This article discusses such a hybrid collaboration between a software developer and the teachers of two pilot schools for the creation of interactive learning software. We examine this collaborative relationship in light of different bodies of knowledge that both groups of actors bring to the relationship and that need to be reconciled. We also examine the ways in which the organizational boundaries between schools and companies are temporarily blurred, and the distribution of costs and benefits between the participating groups of actors. By looking at the various dimensions of the cooperative commercial production of these digital objects as well as their (prototypical) experimental stage, the paper analyses the digital transformation of teaching as an innovative social process, structured by economic and educational rationalities.en_GB
dc.description.sponsorshipDeutsche Forschungsgemeinschaft (DFG)|491381577|Open-Access-Publikationskosten 2022–2024 Universität Mainz - Universitätsmedizin-
dc.language.isoengde
dc.rightsCC BY*
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/*
dc.subject.ddc300 Sozialwissenschaftende_DE
dc.subject.ddc300 Social sciencesen_GB
dc.subject.ddc370 Erziehungde_DE
dc.subject.ddc370 Educationen_GB
dc.titleHybrid imbalance : collaborative fabrication of digital teaching and learning aterialen_GB
dc.typeZeitschriftenaufsatzde
dc.identifier.doihttp://doi.org/10.25358/openscience-9401-
jgu.type.dinitypearticleen_GB
jgu.type.versionPublished versionde
jgu.type.resourceTextde
jgu.organisation.departmentFB 02 Sozialwiss., Medien u. Sportde
jgu.organisation.number7910-
jgu.organisation.nameJohannes Gutenberg-Universität Mainz-
jgu.rights.accessrightsopenAccess-
jgu.journal.titleQualitative sociologyde
jgu.journal.volume46de
jgu.pages.start403de
jgu.pages.end428de
jgu.publisher.year2023-
jgu.publisher.nameSpringer Science + Business Media B.Vde
jgu.publisher.placeDordrecht u.a.de
jgu.publisher.issn1573-7837de
jgu.organisation.placeMainz-
jgu.subject.ddccode300de
jgu.subject.ddccode370de
jgu.publisher.doi10.1007/s11133-023-09539-5de
jgu.organisation.rorhttps://ror.org/023b0x485-
jgu.subject.dfgGeistes- und Sozialwissenschaftende
Appears in collections:DFG-491381577-H

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